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<?xml-stylesheet type="text/xsl" href="https://www.dotnetzone.gr:443/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Lets do BDD with MSpec and WorldCreator2</title><link>https://www.dotnetzone.gr:443/cs/blogs/abekiaris/archive/2009/12/02/lets-do-bdd-with-mspec-and-worldcreator2.aspx</link><description>WorldCreator module is an excellent module and can provide dynamic types through a UI without a need of a user that knows coding. But since we all know coding I thought I move on and write some specs for WorldCreator2 . My first thoughts are to drop the</description><dc:language>el</dc:language><generator>CommunityServer 2.1 SP3 (Build: 20423.1)</generator></channel></rss>