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<?xml-stylesheet type="text/xsl" href="https://www.dotnetzone.gr:443/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Bubble Breaker in Windows Phone 7 using XNA</title><link>https://www.dotnetzone.gr:443/cs/blogs/dt008/archive/2010/07/28/bubble-breaker-in-windows-phone-7-using-xna.aspx</link><description>Introduction Continuing my adventure in XNA after porting Arkanoid for Windows Phone 7 , I’ve been busy during the last days in an attempt to re-create the famous Windows Mobile 6.x game called “Bubble Breaker” for Windows Phone 7. This is a great game</description><dc:language>el</dc:language><generator>CommunityServer 2.1 SP3 (Build: 20423.1)</generator></channel></rss>