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<?xml-stylesheet type="text/xsl" href="https://www.dotnetzone.gr:443/cs/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Bubble Breaker in Unity</title><link>https://www.dotnetzone.gr:443/cs/blogs/dt008/archive/2014/06/29/bubble-breaker-in-unity.aspx</link><description>About 4 years ago I had blogged about the creation of the classic Bubble Breaker game in XNA . Since I’ve recently started to get acquainted with the Unity3D game engine, one of the first things that crossed my mind was to try and recreate it using Unity.</description><dc:language>el</dc:language><generator>CommunityServer 2.1 SP3 (Build: 20423.1)</generator></channel></rss>