Αύγουστος 2015 - Δημοσιεύσεις

HowTo: Insert new line and spacing at content of WPF TextBlock control
28 Αυγούστου 15 04:34 μμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
While adding more voice commands at SpeechTurtle, I had to update the active legend where the available commands are displayed and their text is highlighted as the respective commands are recognized by the speech recognition engine (using .NET’s managed Speech API). A problem I faced was how to add a newline and prefixing the 2nd […]
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Suggestion: property and event setting block attached to C# type instance
25 Αυγούστου 15 03:31 μμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
Instead of having to write in C#       speechRecognizer = CreateSpeechRecognizer();       if (speechRecognizer != null)       {         speechRecognizer.SomeProperty = someValue;         speechRecognizer.SomeOtherProperty = someOtherValue;         speechRecognizer.SpeechRecognized += SpeechRecognized;         speechRecognizer.SpeechHypothesized += SpeechHypothesized;         speechRecognizer.SpeechRecognitionRejected += SpeechRecognitionRejected;       } I’d prefer to write:       speechRecognizer = CreateSpeechRecognizer() {         SomeProperty = someValue,         SomeOtherProperty […]
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Managed .NET Speech API links
24 Αυγούστου 15 03:11 πμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
(this is my answer at http://stackoverflow.com/questions/14771474/voice-recognition-in-windows) I’m looking into adding speech recognition to my fork of Hotspotizer Kinect-based app (http://github.com/birbilis/hotspotizer) After some search I see you can’t markup the actionable UI elements with related speech commands in order to simulate user actions on them as one would expect if Speech input was integrated in WPF. […]
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Suggestion: implement ignore keyword or allow missing catch block in C#
23 Αυγούστου 15 01:23 πμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
This is a suggestion I’ve just sent in via Visual Studio’s “Send a frown” feature (rewritten here a bit differently from memory, since that feedback channel doesn’t allow you to access your previous feedback as the Microsoft Connect or the Uservoice site does) : Instead of having to write try {   … } catch […]
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Suggestion: Allow new in C# without giving Type
23 Αυγούστου 15 01:12 πμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
This is a suggestion I’ve just sent in via Visual Studio’s “Send a frown” feature: Instead of writing statements like:   List<CultureInfo> result = new List<CultureInfo>(); in C# I’d prefer to be able to write   List<CultureInfo> result = new (); inside the () one would be able to pass contructor parameters and also they […]
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HowTo: Free up some disk space by disabling hibernation on Windows 10
11 Αυγούστου 15 02:49 μμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
I have a small older Tablet PC (Lenovo S10-3t) that I’m running Windows 10 on, having replaced its internal classic SATA hard disk with an SSD one, and since SSD space is scarce (being more expensive I got a smaller in size disk than the original one), I needed to make free space. Since that […]
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Fix: Cleanup after upgrading from Windows 10 technical preview
07 Αυγούστου 15 10:25 μμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
I recently replaced the internal hard disk of my old Lenovo S10-3t Tablet PC with an SSD and installed Windows 10 technical preview, but recently realized the hard disk had almost run out of space. Trying to figure out why, I realized that upgrading from the Windows 10 technical preview version to the final Windows […]
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Class diagrams for Hotspotizer Kinect-based application source code
04 Αυγούστου 15 02:11 πμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
Following are class diagrams for Hotspotizer’s C# code, as is currently at 4 Aug 2015 at its refactored version I maintain in my fork at GitHub (http://github.com/birbilis/hotspotizer). The respective diagram (.cd) files for Visual Studio are available in the code repository at the various subfolders: Tagged: Authoring, Automation, Class, Diagrams, Gestures, Hotspotizer, Keyboard, Kinect, Smart […]
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Hotspotizer (εφαρμογή για Kinect, μετάφραση άρθρου στα ελληνικά)
03 Αυγούστου 15 01:30 μμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
Το παρακάτω κείμενο είναι μετάφραση στα ελληνικά της σελίδας: http://designlab.ku.edu.tr/hotspotizer Μια βελτιωμένη έκδοση του πηγαίου κώδικα της εφαρμογής Hotspotizer είναι διαθέσιμη στο: http://github.com/birbilis/hotspotizer Επιβλέποντες: Prof Oğuzhan Özcan, Dr Yücel Yemez Ανάπτυξη ιδέας: Mehmet Aydın Baytaş, Dr Ayça Ünlüer Ανάπτυξη λογισμικού: Mehmet Aydın Baytaş Σχετικό έργο: Προδιαγραφές πάνω σε Εκπαίδευση Σχεδίασης για Διάδραση μέσω Χειρονομιών Οι […]
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