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Listening to customers

Îåêßíçóå áðü ôï ìÝëïò George J. Capnias. Τελευταία δημοσίευση από το μέλος Frontier στις 21-05-2005, 12:14. Υπάρχουν 1 απαντήσεις.
Ταξινόμηση Δημοσιεύσεων: Προηγούμενο Επόμενο
  •  13-05-2005, 06:49 1955

    Listening to customers

    Μετά από την κατακραυγή που ακολούθησε για την πολιτική της Microsoft για το Visual Studio 2005 Team System, η πολιτική άλλαξε! Smile

    Το post είναι από το Blog του Rick LaPlante GM, Visual Studio Team System:


    Listening to customers

    On my first post I promised that we'd try and listen to your feedback and let it influence our thinking.  I said back then and I'll say again that we won't always agree on what the "right" course of action is, but we will certainly listen and try and make changes where appropriate.

    Fast forward a few months...  when we heard several very important things from you all during our initial rollout of the Team System pricing and licensing.  I'm happy to say that we've listened and changed our plans to address your concerns.  We know you want as much advance notice as possible regarding product changes because you need to plan accordingly.  Sometimes when we go out so early, though, we don't have all the answers completely nailed and this was one of those times.   Now that we've had a chance to internalized your feedback and concerns, here are a set of concrete things we're doing to address them: 

    • One area where we received a lot of feedback was from smaller organizations looking to use Visual Studio 2005 Team Foundation Server.  The ability to amortize the cost of the server over a large number of devs makes the Server exceptionally cheap on a per seat basis when you are thinking 20, 50, 100, 500 people per server.  However when you are talking about 3 people on the server, well we can all do the math.  To help address this issue, we will place a limited version of Team Foundation Server in each Visual Studio Team System role edition.  This version will be restricted to a maximum of five users and should serve the needs of smaller organizations.  Teams that have a need for more users should still find that Team Foundation Server is significantly more cost effective than current source code control solutions and offers tremendous value through its role as the core of integration across all of the Team System.
    • We're introducing additional promotional pricing on the Team System for both retail and volume license customers.  So, going forward into 2005, MSDN Universal customers will have three choices (including promotional pricing):
      • Universal subscribers that want all of the client functionality of Team System will be able to upgrade to Team Suite by paying just the incremental software assurance or renewal price for the duration of their agreement.  In retail, this amounts to around $2300 and for most customers this represents a 75% or more discount on the full price of Team Suite.  Volume customers will, of course, pay less. Renewals continue at the promotional price for as long as you are an active subscriber.
      • Universal subscribers who want Team Edition for Software Architects, Team Edition for Software Developers, or Team Edition for Software Testers will continue to be able to upgrade at no additional cost. Each of these “role Editions” includes the MSDN Premium Subscription which will come with the limited TFS.
      • Universal subscribers who want the 2005 equivalent of MSDN Universal can simply choose Visual Studio 2005 Professional Edition with MSDN Premium Subscription. Universal subscribers who choose this option at renewal will get the functional equivalent of MSDN Universal for about 15% less than what they paid today. This version will not have any of the role based features nor will it include the limited TFS.
    • Another piece of feedback we heard loud and clear is that it is darn near impossible to find information about the Visual Studio products and MSDN subscriptions to make an informed decision about which product to move into with VS2005. The most critical aspect of this is getting product into your hands, so you can see for yourselves the capabilities of the Team System.  Get a copy of Beta 2 and install it.  Its very nice.  A second aspect, though, is providing more detailed product information on the entire Visual Studio 2005 line and a comparison of each product's contents – which we have now done at: http://msdn.microsoft.com/howtobuy/vs2005/subscriptions/.

    Hopefully this addresses a bunch of the pain that people were experiencing because the really wanted the Team System all up including the TFS server. 

    Thanks and keep the feedback coming.  We really are listening.

    -Rick

     

    Original Post

    Today 03:28 | rickla

    Η το ίδιο με πιο απλά λόγια από το Blog του Rob Caron: Smile

    Five-User Team Foundation Server included with Visual Studio Team System Role-Based Editions

    This is just a quick post while I finish up Part 3 of my Hitchhiker’s Guide to Visual Studio Team System, which will focus on Team Foundation Server…

    We’re going to include a 5–user version of Team Foundation Server with each of the role-based editions of Team System:

    • Visual Studio Team Edition for Software Architects
    • Visual Studio Team Edition for Software Developers
    • Visual Studio Team Edition for Software Testers
    • Visula Studio Team Suite (which incorporates all of the above)

    This is great news for solo developers, independent consultants, micro ISVs and other small organizations!

    In addition, we've finalized the promotional pricing for MSDN Universal subscribers that want Visual Studio Team Suite when it ships.

    Rick LaPlante's blog has the details and the MSDN site has been reworked.

    For more information, see http://blogs.msdn.com/rickla/archive/2005/05/12/416994.aspx and http://msdn.microsoft.com/howtobuy/vs2005/.


    Original Link

    Yesterday 20:54 | robcaron

    George J.

    George J. Capnias: Χειροπρακτικός Υπολογιστών, Ύψιστος Γκουράρχης της Κουμπουτερολογίας
    w: capnias.org, t: @gcapnias, l: gr.linkedin.com/in/gcapnias
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  •  21-05-2005, 12:14 2127 σε απάντηση της 1955

    Re: Listening to customers

    Καλώς σας βρήκα στο forum, είναι το πρώτο μου post εδώ.

    Καλά όλα αυτά, αλλά τους native C++ mobile developers τους έχουν καταστρέψει (είμαι ένας από αυτούς). $1200 για την Professional edition με native C++ για mobile devices, είναι πάρα πολλά, δεδομένης της πειρατείας που έχει η πλατφόρμα αλλά και των μικρών περιθωρίων κέρδους (προγραμματίζω στα Windows CE από το 1999 και έχω χρησιμοποιήσει από το Windows CE toolkit for Visual C++ μέχρι την embedded Visual C++).

    Η όλη αντιμετώπιση είναι ξεκάθαρη προσπάθεια προώθησης του .NET cf και ΙΜΗΟ δεν είναι η ενδεδειγμένη για όλους αυτούς τους developers (κυρίως freeware) που έγραψαν τόσες εφαρμογές οι οποίες ανέδειξαν την πλατφόρμα. Διότι ήταν οι freeware εφαρμογές που έφεραν κόσμο στα CE, παλαιότερα έψαχνες να βρεις εφαρμογές με το μικροσκόπιο, κάτι που οφείλεται στο ότι οι freeware developers είχαν τα προγραμματιστικά εργαλεία στη διάθεσή τους δωρεάν (παίρνεις κάτι δωρεάν, δίνεις κάτι δωρεάν).

    Μετά από 6 χρόνια στην πλατφόρμα CE, σκέφτομαι πλέον σοβαρά να την εγκαταλείψω, λόγω αυτής της πολιτικής.

    Best Regards,
    Manos S. Pappas
    ClubPocketPC.gr - Mobile Development Admin
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