XNA Game Development (First Steps)
Welcome to a short introduction in game Development using the XNA Framework! Let's start with the basics by examining how different is Windows programming to XNA Game programming. As we know, windows programming is "event driven". This means that our logic resides in event handlers that get called when a resource or a Control needs to tell us that something happened. So our program is nothing more than a loop that awaits for events to happen and a bunch of event handlers that respond to those events.
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