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WorldCreator module is an excellent module and can provide dynamic types through a UI without a need of a user that knows coding. But since we all know coding I thought I move on and write some specs for WorldCreator2 . My first thoughts are to drop the reflection emit approach and go with the codedom one and support templating and scripting . So I have defined the following model and wrote 50 specs, which i am posting bellow and invite all of you to comment , suggest enhance them PersistentClassInfo Initialization, When initializing a Persis Technorati Tags: WorldCreator2 , BDD , MSpec tentClassInfo and default template exists » should assign that template to classInfo PersistentClassInfo Initialization, When initializing a PersistentClassInfo » should create
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