Παρουσίαση με Ετικέτες

HowTo: make raw_input & input work the same in both Python 2 and 3
10 Ιουλίου 20 04:00 πμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
Was just trying to make a Python 2 script work in Python 3 and at first it seemed I just needed a small change to add missing parentheses to the argument of a couple of print statements. But then another issue came up, it wasn’t understanding the command raw_input(somePrompt) that was occuring at various places […]
Δημοσίευση στην κατηγορία: , , , , , , , , , , ,
Managed .NET Speech API links
24 Αυγούστου 15 03:11 πμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
(this is my answer at http://stackoverflow.com/questions/14771474/voice-recognition-in-windows) I’m looking into adding speech recognition to my fork of Hotspotizer Kinect-based app (http://github.com/birbilis/hotspotizer) After some search I see you can’t markup the actionable UI elements with related speech commands in order to simulate user actions on them as one would expect if Speech input was integrated in WPF. […]
Δημοσίευση στην κατηγορία: , , , , , , , , ,
Kinect for Xbox 360 and Kinect for Windows (KfW) v1 specs
28 Ιουλίου 15 05:01 μμ | Μπιρμπίλης Γεώργιος | 0 σχόλια   
1) 3D Depth sensor (IR Emitter + IR Camera / Depth Sensor) 2) RGB camera (Color Sensor) 3) Microphone array 4) Tilt motor (for detecting floor and players in the playspace)   Kinect Specifications Viewing angle Field of View (FoV): 43° vertical x 57° horizontal Vertical tilt range ±27° Frame rate (depth and color stream) […]

Search

Go

Ιστορικό Δημοσιεύσεων

Συνδρομές